12/2/2023 Optimizations!!!

Most of these should have been obvious, but I still feel really smart for thinking of them!

Changes include:

  • Refactored code, debloated :NEW() methods.
  • Memoized meteor polygon generation, limited to 100 seeds.
  • All objects are only affected by gravity of wormhole, player, and bullet.
  • Meteors actually speed up over the length of a game now.


HTML 5 Play in browser
Feb 13, 2023
MacOS 3 MB
Feb 13, 2023
Linux 740 kB
Feb 13, 2023
Windows 981 kB
Feb 13, 2023
PICO-8 Cartridge 16 kB
Feb 13, 2023


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