16/2/2023 Refactor and Tweaks
WORM•HOLE » Devlog
Oh man this one hurt but it really was quite necessary; the code sucked.
Changes include:
- Refactored and denested code.
- Renamed meteors to asteroids to avoid the wrath of astronomers.
- Tweaked how asteroid polygons generate.
- Removed the tendency for freshly split asteroids to fly off at high speeds.
- Set asteroid immunity length to exactly the remaining lifetime of the explosion that split them.
- Asteroid collision radius is now hardcoded, not based on mass.
- Score sound effects change based on combo size now, not score amount.
- Potential performance changes.
- Slight changes to the difficulty curve- tuned exactly down to 3, 6, and 9 minutes
Files
PICO-8 Cartridge 17 kB
Feb 16, 2023
Windows 981 kB
Feb 16, 2023
MacOS 3.2 MB
Feb 16, 2023
Linux 741 kB
Feb 16, 2023
HTML 5 Play in browser
Feb 16, 2023
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WORM•HOLE
Avoid and destroy meteors while fighting the gravitational pull of a deadly wormhole!
More posts
- 15/5/2024 Charged Bullet & Thruster TweaksMay 15, 2024
- 24/4/2023 Multiplayer!Apr 25, 2023
- 23/4/2023 Main MenuApr 24, 2023
- 17/2/2023 Yes, More Difficulty TweaksFeb 17, 2023
- 14/2/2023 Diffifulty RecurveFeb 15, 2023
- 13/2/2023 Difficulty Escalation, TweaksFeb 13, 2023
- 12/2/2023 Optimizations!!!Feb 13, 2023
- 11/2/2023 Quick TweakFeb 11, 2023
- 10/2/2023 The Big Update of Gameplay and CheeseFeb 10, 2023
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